Encoding Standards

Unicode encoding standards define how characters are represented in binary form — enabling global software interoperability at the lowest level.

UTF-8

A variable-width encoding using 1-4 bytes per character. Backward-compatible with ASCII and dominates internet usage.

  • Internet standard (98% of websites)
  • Efficient for English/CJK text

UTF-16

Uses 2 or 4 bytes per character (endianness matters). Common in Windows and Java ecosystems.

  • Fixed 2-byte for Basic Multilingual Plane
  • Efficient for non-Latin scripts

UTF-32

Fixed-width 4 bytes per Unicode code point. Simple but inefficient, primarily used for internal processing.

  • 1:1 mapping to Unicode code points
  • High memory overhead

Encoding Comparison Table

Feature UTF-8 UTF-16 UTF-32
Character Set All Unicode All Unicode All Unicode
Byte Width 1-4 bytes 2 or 4 bytes Fixed 4 bytes
Endianness None Matters Matters
Compatibility ASCII UTF-8 (Windows) N/A
Use Cases Web/Networking Windows/Java Internal Processing