```html
Create your first ai visualization with WebAssembly and Rust. Master core concepts while building a neural network visualization.
Jump to CodeThis tutorial will teach you to build a WebAssembly-based ai visualizer that renders neural network structures using Rust and WebGPU. You'll create:
$ mkdir visualizer-tutorial
$ cd visualizer-tutorial
$ cargo init
$ cargo add wasm-bindgen
$ cargo add wgpu
$ cargo add web-sys --features event,HtmlElement,window
Create a new rust workspace with cargo. Install dependencies:
Implement the core visualization:
use wgpu::Device;
pub struct NeuralNetwork {
layers: Vec<Layer>,
}
impl NeuralNetwork {
pub fn calculate(&self) -> Vec<f32> {
// Your implementation here
}
}
let instance = wgpu::Instance::new();
let adapter_opt = instance.request_adapter(&wgpu::RequestDeviceOptions::default()).await;
let device = adapter_opt.unwrap().request_device(&wgpu::DeviceDescriptor::default(), None).await;
let queue = device.queue();
// Your WebGPU rendering code goes here
$ npm install -g wasm-pack
$ wasm-pack build --target no-modules
$ node create_index.js
Build the project and open index.html
in browser to see your visualization running.