Code experiments, algorithmic breakthroughs, and computational art projects with detailed technical documentation.
🔍 View Technical PostsBelow are selected technical explorations of computational systems powering generative art, simulations, and interactive web projects.
2025, GLSL Project
Technical documentation of quantum-inspired algorithm used to create visual patterns based on entanglement models.
🔍 View Experiment2025, Diffusion Model
Exploration of neural texture synthesis with real-time style transfer implementation in WebGPU.
➔ View Details2025, WebGL2 System
Interactive fluid dynamics simulation with real-time velocity field rendering.
➔ View SimulationMost projects combine GPU-based computation with algorithmic structures to generate emergent complexity from simple rules. The following code illustrates a fundamental rendering loop used in generative systems:
void main() { vec2 position = uv * resolution; float t = mod(time, 6.28); // Fractal Brownian Motion float noise = fbm(t * 0.5); float displacement = sin(time * 0.3 + noise) * 1.2; // Color mapping float r = clamp(displacement * 1.5, 0.0, 1.0); float g = clamp(displacement * 2.3, 0.0, 1.0); float b = clamp(displacement * 0.8, 0.0, 1.0); // Output fragColor = vec4(r, g, b, 1.0); }
See complete development journals, shader code examples, and performance benchmarks of algorithmic systems powering digital art.