Explore the architecture and design patterns for synchronous & asynchronous multiuser experiences in simulations, games, and collaborative environments.
WebRTC, Socket.IO, and distributed event synchronization for latency-sensitive applications.
CRDTs, Operational Transformations, and state reconciliation techniques.
Role-based permissions, secure state updates, and privacy-preserving architectures.
Join the open-source project to develop shared simulation standards for the next generation web.
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