I transform digital chaos into art—blending generative systems, AI, and immersive environments to create experiences that challenge perception.
A multidisciplinary artist and computational designer based in New York. My work explores the intersection of code, light, and perception through generative systems that respond to human presence and environmental changes.
MA in Computational Aesthetics, Royal College of Art
BA in Digital Media Design, University of the Arts London
Unity • Processing • OpenSCAD • TensorFlow • React • Three.js
Adaptive fashion designs generated through machine learning neural networks that evolve with environmental input.
View Case StudyUrban AR installation using environmental sensors to create responsive light patterns across public spaces.
ExploreDynamic sculptures that morph shape in real-time based on light intensity and quantum calculations.
View 3D Gallery