Nebula

A spatial audio visualization engine that transforms live music into 3D immersive experiences through real-time SVG rendering.

Nebula Visualization

How It Works

Nebula leverages Web Audio API and WebGL to create dynamic audio-visualizations. It processes audio waveforms in real-time, mapping frequency data to complex SVG elements that respond to music with fluid motion and color transitions.

Live Encoding

Real-time audio analysis with sub-10ms latency

SVG Engine

Billions of shapes rendered per second

3D Projection

Stereo audio mapping to 3D space

Mobile Support

Optimized for low-power ARM processors

Built With

Web Audio API

Real-time audio processing with precise timing control. The analyzer tracks 256 frequency bands.

WebGL

3D rendering engine that visualizes audio in a spatial environment using complex shader programs.

Web Workers

Heavy audio processing runs in parallel threads to avoid UI freeze and maintain 60fps.

Want to Use or Contribute?

The project is actively maintained and looking for contributors. The audio rendering engine is particularly interesting to explore.

Fork on GitHub