Leverage modern GPU capabilities in the browser for high-performance applications.
Explore FeaturesDirect access to GPU hardware resources for maximum efficiency.
Works seamlessly across modern browsers and mobile devices.
Universal API for both graphics rendering and general compute tasks.
WebGPU provides a modern, low-level API that replaces WebGL. It supports advanced graphics features like ray tracing, compute shaders, and hardware-accelerated rendering. With WebGPU, applications can utilize modern GPU capabilities directly in the browser, enabling high-performance 3D graphics, machine learning, and compute workloads.
Initialize GPU adapter
Create device & command queue
Render pipelines & shaders
Enable high-fidelity 3D graphics and complex physics simulations directly in the browser.
Execute tensor operations and machine learning inference with GPU acceleration.
Render complex datasets in real-time with hardware-optimized graphics.
// Initialize WebGPU device
if (!navigator.gpu) {
console.error("WebGPU not supported");
} else {
const adapter = await navigator.gpu.requestAdapter();
const device = await adapter.requestDevice();
// Basic render pipeline setup
const pipeline = device.createRenderPipeline({
layout: 'auto',
vertex: {
module: device.createShaderModule({ code: vertexShaderCode }),
entryPoint: 'main'
},
fragment: {
module: device.createShaderModule({ code: fragmentShaderCode }),
entryPoint: 'main',
targets: [{ format: 'bgra8unorm' }]
},
primitive: {
topology: 'triangle-list'
}
});
}
Real-time rendering and computation in the browser
Start creating high-performance WebGPU applications today with browser-ready GPU access.
View Implementation Guide