AR2 Core Specification
The intermediate standard bridging AR1 fundamentals to AR3-1's advanced features. Introduces enhanced collaboration, spatial context awareness, and real-time rendering optimizations.
Multi-User Support
AR2 introduces real-time collaboration features with synchronized spatial anchors and persistent object placement across multiple devices.
Key Additions:
- Peer-to-peer session synchronization
- Conflict resolution strategies
- Latency compensation algorithms
- Secure session management
Advanced SLAM
Improved simultaneous localization and mapping with dynamic environment adaptation for better object occlusion and spatial mapping accuracy.
Performance Comparison:
Audio Spatialization
Environment-cognizant audio processing that spatializes sounds based on 3D object positions and listener perspective.
Audio engines now support HRTF-based spatial rendering for immersive experiences.
Optimized Rendering
Frame rate improvements through asynchronous compute and object culling based on viewer position.
Performance Gains:
Specification Evolution
Feature | AR1 | AR2 | AR3-1 |
---|---|---|---|
Multi-User Support | - | โ | โ (Advanced) |
Advanced SLAM | โ | โ (Enhanced) | โ (3D Mesh) |
Audio Spatialization | - | โ | โ |
Optimized Rendering | โ | โ (60% faster) | โ (100% faster) |
Device Support | Basic AR Devices | ARCore/ARKit | XR HMDs + Mobile |
Multi-User AR Example (AR2)
// Create shared AR session
const session = new ARSession({
requiredFeatures: ['collaboration', 'advancedSLAM'],
maxUsers: 4,
sessionID: 'multi-user-demo-2025'
});
// Add spatial object to shared view
const marker = new SharedARObject({
type: 'collidable',
position: {x: 1.5, y: 0.5, z: 2.0},
metadata: {owner: 'USER-A', persistent: true}
});
// Handle user join events
session.on('userJoined', (userData) => {
console.log(`${userData.name} has entered the shared space`);
createAvatar(userData);
});
// Synchronized spatial audio
const sounds = loadAudioObjects([
{
position: {x: 3.5, y: 0, z: -1},
gain: 0.8,
distanceModel: 'exponential'
}
]);