εΕαΘ

Works & Projects

Explore real-world implementations of εΕαΘ-powered WebAssembly solutions.

WebAssembly Game Engine

Built a high-performance game engine using εΕαΘ that runs at near-native speeds in the browser. The engine supports 3D graphics, physics simulations, and custom scripting.

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Machine Learning Compiler

Developed a WebAssembly-based compiler using εΕαΘ to convert PyTorch/TensorFlow models to portable modules. Handles inference on edge devices with 2-4x faster performance than native frameworks.

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Distributed Compute Cluster

Created a WebAssembly-based distributed computing framework using εΕαθ, enabling large-scale simulations across cloud clusters with sub-millisecond synchronization latency.

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