WebAssembly Game Engine
Built a high-performance game engine using εΕαΘ that runs at near-native speeds in the browser. The engine supports 3D graphics, physics simulations, and custom scripting.
🎮 View Case StudyMachine Learning Compiler
Developed a WebAssembly-based compiler using εΕαΘ to convert PyTorch/TensorFlow models to portable modules. Handles inference on edge devices with 2-4x faster performance than native frameworks.
🤖 View Case StudyDistributed Compute Cluster
Created a WebAssembly-based distributed computing framework using εΕαθ, enabling large-scale simulations across cloud clusters with sub-millisecond synchronization latency.
🌐 View Case Study